Franklin BOOKMAN CED-2031 user manual

User manual for the device Franklin BOOKMAN CED-2031

Device: Franklin BOOKMAN CED-2031
Category: eBook Reader
Manufacturer: Franklin
Size: 0.49 MB
Added : 5/3/2013
Number of pages: 27
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Abstracts of contents
Summary of the content on the page No. 1



BOOKMAN
ELECTRONIC BOOK CARD

FUN-damental
Dictionary

Electronic Publishers
USER’S GUIDE
CED-2031

Summary of the content on the page No. 2

License Agreement READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN BOOK CARD. YOUR USE OF THE BOOKMAN BOOK CARD DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN BOOK CARD AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOKMAN BOOK CARD means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc. LIM

Summary of the content on the page No. 3

Contents ® ™ Merriam-Webster FUN-damental some words, play fun games with mov- Dictionary is made especially for you, a ing pictures, find rhyming words, and student in one of the elementary see the plurals of nouns and the basic grades. It’s easy and fun to use. forms of other words. With this BOOKMAN book card, you To learn how, follow the steps in this will be able to look up the definitions of user’s guide. Let’s get started. almost 100,000 words, see pictures of What the Keys Do ...........

Summary of the content on the page No. 4

What the Keys Do Other Keys Red, Green, Yellow, and Blue BACK Deletes the last letter or goes FORMS (red) Shows the forms of a back to the previous screen. word (noun, verb, etc.). CAP Makes a capital letter. (green) Shows a picture when Leaves the dictionary. a camera appears after a word. CARD GAMES CLEAR Clears the screen and goes (yellow) Shows the games back to Enter your word screen. you can play. ENTER RHYME Enters a word or highlights a (blue) Shows rhyming words. menu item. Shows a help

Summary of the content on the page No. 5

How to Get Started Before you can use this dictionary, you have to put it in your BOOKMAN. Follow these steps. 1. Make sure your BOOKMAN is turned off. This is important! You should never place a book card in your BOOKMAN when it is turned on. If you do, you may damage the book card. 2. Turn your BOOKMAN over. 3. Line up the dictionary book card with a hole on the back. 4. Press the book card into the hole. 5. Press ON/OFF . 6. Press . CARD 7. Press to highlight the FUN-damental Dictionary. 8.

Summary of the content on the page No. 6

How to Get Started How Do I Get Around? t Moving around in your new dictionary is easy. Just use the arrow keys to high- light the choice you want, then press ENTER . Who Turned My Dictionary Off? t To make your batteries last longer, your BOOKMAN is designed to shut off if it is not used in two minutes. Just turn the BOOKMAN back on and the screen you were working on last appears. Help is Always at Hand If you are confused about how to do something, just press . A message HELP appears that will

Summary of the content on the page No. 7

How to Change the Letter Size and Brightness You can change the letter size of the words that appear on the screen. There are three settings. 1. Press . MENU 2. Use to highlight Change Letter Size. 3. Press ENTER until you find a letter size you like. 4. Press when you are done. CLEAR You can also change how bright the screen is, to make the dictionary easier to read. 1. Press MENU . 2. Use to highlight Change Brightness. 3. Press ENTER . 4. Use or to make the screen darker or lighter. 5. P

Summary of the content on the page No. 8

How to Look Up a Word It’s easy to find the meanings of words with this dictionary. Let’s learn how. 1. Press CLEAR . 2. Type a word. For example, type the word jet. 3. Press ENTER . 4. Press repeatedly to see more of the word’s definition(s). Some words have more than one definition. Some definitions include ex- amples and synonyms. 5. Hold I and press UP to see the word that comes before your word in this dictionary. DN 6. Hold I and press to see the word that comes after your word in this d

Summary of the content on the page No. 9

If You Misspell a Word If you misspell a word, this dictionary automatically gives you a list of corrections. 1. Press CLEAR . 2. Type a misspelled word. For example, type jiraph. To erase a letter, press BACK . 3. Press ENTER . The lets you know the dictionary is looking up the word. 4. Press to highlight a correction, if needed. 5. Press ENTER to see its definition. 6. To go back to the spelling corrections, press BACK . 7. Press CLEAR when done. 7

Summary of the content on the page No. 10

How to See Pictures Many of the words in this dictionary have pictures. If a word has a picture, a ap- pears next to it. Some of the pictures even move. Let’s learn how to see them. 1. Press CLEAR . 2. Type a word. For example, type swan. 3. Press ENTER . 4. Press the green key to see a picture of the word. 5. Press ENTER or to see the picture move again. DN I Note: You can hold and press to see the next picture in this dictionary. Hold I and press to see the previous picture in this dict

Summary of the content on the page No. 11

What Does That Word Mean? If you do not know the meaning of a word that you see in a definition, you can use your dictionary to help. Simply highlight that word and look up its definition. 1. Press CLEAR . 2. Type a word. For example, type astronomer. 3. Press ENTER to see its definition. 4. Press ENTER again to start a highlight. 5. Use to highlight a word. For example, highlight the word astronomy. 6. Press ENTER to see the definition of the highlighted word. BACK 7. Press to go back to the

Summary of the content on the page No. 12

How to Find a Letter in a Word If you are unsure about a letter in a word, type a question mark in place of each un- known letter. You can type more than one question mark in a word. Try this ex- ample. 1. Press . CLEAR 2. Type a word with ?’s. For example, type p?rt. 3. Press ENTER . 4. Press to highlight a word. ENTER 5. Press to see the highlighted word’s definition. 6. Press CLEAR when you are done. t Crossword Helper You can also use question marks to help solve crossword puzzles and simi

Summary of the content on the page No. 13

How to Find a Series of Letters You can also find the endings, beginnings, and other parts of words by typing an asterisk ([ ). An asterisk stands for a series of letters. 1. Press CLEAR . 2. Type a word with an [ . For example, type cl[ s. [ CAP To type an asterisk, hold and press ? . 3. Press ENTER . 4. Press to highlight a word. 5. Press ENTER to see the highlighted word’s definition(s). 6. Press CLEAR when you are done. 11

Summary of the content on the page No. 14

It’s Time to Rhyme You can find words that rhyme with the word you type. Rhymes are words that sound alike. 1. Press CLEAR . 2. Type a word. For example, type sweet. 3. Press ENTER . RHYME 4. Press the blue key to see a list of words that rhyme with your word. 5. Press to highlight a word. 6. Press ENTER to see the rhyming word’s definition. 7. Press when you are done. CLEAR 12

Summary of the content on the page No. 15

Plurals, Tenses, and Other Word Forms You can find the different forms of words. You can find plurals of nouns, comparatives and superlatives of adjectives, basic verb tenses and parts of speech. Here’s how. 1. Press CLEAR . 2. Type a word. For example, type mean. FORMS 3. Press the red key. 4. Press to highlight a word form. 5. Press ENTER . 6. Press to see more forms, if any. 7. Press BACK to go back to the previous screen. 8. Use or to make another choice. For example, highlight mean (no

Summary of the content on the page No. 16

How to Look Up Words in Other Books You can look up words from the FUN-damental Dictionary in some other BOOKMAN books–for example, in the Concise Columbia Encyclopedia. You can also look up words from other BOOKMAN book cards in this dictionary. Note: You must have at least one book card installed in your BOOKMAN to look up words between books. 1. Press . CLEAR 2. Type a word. For example, type tiger. I 3. Hold and press CARD . 4. Press to highlight the symbol of the other book. We are highli

Summary of the content on the page No. 17

How to Play the Hangman Game Hangman challenges you to guess a mystery word one letter at a time. The letters of the mystery words are hidden by question marks. You have a limited number of tries. Wrong guesses take your man one step closer to his doom! GAMES 1. Press the yellow key. 2. Press to highlight Hangman and then press ENTER . 9 = Number of guesses left. 3. Type a letter you think is in the mystery word. 4. Keep typing letters until you win or run out of tries. To see a hint, press EN

Summary of the content on the page No. 18

™ How to Play the Word Train Game All aboard the Word Train spelling game! You and the train take turns typing letters to form a word. Each word must have at least four letters. Whoever types the last letter wins. GAMES 1. Press the yellow key. 2. Use to highlight Word Train from the games list. 3. Press . ENTER 4. Type any letter to start a word. Now the train adds a letter. In the next round the train will start first. 5. Continue typing letters after the train until a word is formed. Note:

Summary of the content on the page No. 19

How to Play the Flashcards Game Flashcards flashes words for you to define or study. Try reading the word to a friend or have the word read to you. Then try to spell or define the word. GAMES 1. Press the yellow key. 2. Use to highlight Flashcards from the games list. 3. Press ENTER . 4. Press ENTER again to see the word’s definition. 5. Press BACK to go back to the game. 6. Press SPACE to see another word. How to Change the Skill Level of Flashcards. t The skill level determines how difficult

Summary of the content on the page No. 20

™ How to Play the Picture Puzzler Game Picture Puzzler challenges you to match words and pictures. You will be shown a picture for a little while and must try to come up with the matching dictionary word. Your total score is shown at the top left of the game screen. Each incorrect letter choice will deduct $10 from you prize amount. GAMES 1. Press the yellow key. 2. Use to highlight Picture Puzzler from the games list. 3. Press ENTER . 4. Type a letter you think is in the mystery word. Keep en


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