Fisher-Price PIXTER B8287 user manual

User manual for the device Fisher-Price PIXTER B8287

Device: Fisher-Price PIXTER B8287
Category: Games
Manufacturer: Fisher-Price
Size: 1 MB
Added : 5/7/2013
Number of pages: 36
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Summaries

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Abstracts of contents
Summary of the content on the page No. 1

®
Owner’s Manual Owner’s Manual
Model Number: B8287
Model Number: B8287
1

Summary of the content on the page No. 2

2

Summary of the content on the page No. 3

Let’s Go! Before inserting a software cartridge, turn power off! Insert the software cartridge into the software port. Turn power back on. Software Cartridge Software Port • Some of the tools on the tool menu are not available for use in some activities or games. The Home and the Save It! tools are only available for use. If a tool is not available for use, you will hear a tone. • Please keep this manual for future reference, as it contains important information. IMPORTANT! If the ti

Summary of the content on the page No. 4

Crazy Word Factory Choose an activity or game from the Home Screen: Silly Sentence Maker, Picture It! Poetry, Hidden Word Challenge,Word Surprise! or Crazy Combos! Touch the activity or game on the screen with the stylus. Silly Sentence Picture It! Hidden Word Maker Poetry Challenge Word Surprise! Crazy Combos! 4

Summary of the content on the page No. 5

Silly Sentence Maker • Pick a setting. • Touch the arrows on the bottom of the screen to scroll through different settings. • When you find one that you like, touch the screen with the stylus. 5

Summary of the content on the page No. 6

• Now, fill in the missing words in the sentences. • Touch a word "box" on the screen with the stylus. • Look at the different words on the screen. Touch your choice on the screen with the stylus. 6

Summary of the content on the page No. 7

• Touch another word "box" on the screen with the stylus. • Choose a word. Touch your choice on the screen with the stylus. • Repeat this procedure to fill all of the word "boxes". 7

Summary of the content on the page No. 8

• You’re back to your setting. • Touch the play button on the screen with the stylus to listen to your silly sentences. • Watch your silly sentences come to life! 8

Summary of the content on the page No. 9

• You can change the sentences if you’d like. Touch the word "box" on the screen with the stylus. • Choose a different word. Touch your chioice on the screen with the stylus. 9

Summary of the content on the page No. 10

• Touch the play button on the screen with the stylus to listen to your new sentences! • If you have a Pixter® 2.0 unit and you’d like to send your silly sentences to another Pixter® 2.0, touch the Save It or Send It tool on the tool menu with the stylus. Hint: If you’d like to save your silly sentences, touch Save It on the tool menu with the stylus. If you’d like to go to another activity, touch Home on the tool menu with the stylus. 10

Summary of the content on the page No. 11

Picture It! Poetry • Choose a poem to finish. Touch the arrows on the bottom of the screen with the stylus to scroll through choices. • When you find one that you like, touch the screen with the stylus. 11

Summary of the content on the page No. 12

• Touch a picture, word or phrase box on the screen with the stylus. • Choose a picture. Touch your choice on the screen with the stylus. 12

Summary of the content on the page No. 13

• Now, touch another picture, word or phrase box on the screen with the stylus. • Choose a phrase. Touch your choice on the screen with the stylus. 13

Summary of the content on the page No. 14

• Touch the large arrow on the screen with the stylus to go to the next sentence. • Repeat this procedure to fill all the boxes with a picture, word or phrase. • When you’re finished with your poem, touch the play button on the screen with the stylus to listen to your poem. 14

Summary of the content on the page No. 15

• You can change the poem if you’d like. Touch a picture, word or phrase box on the screen with the stylus. • Choose a different picture, word or phrase. Touch your chioice on the screen with the stylus. 15

Summary of the content on the page No. 16

• Touch the play button on the screen with the stylus to listen to your new poem. • If you have a Pixter® 2.0 unit and you’d like to send your poem to another Pixter® 2.0, touch the Save It or Send It tool on the tool menu with the stylus. Hint: If you’d like to save your poem, touch Save It on the tool menu with the stylus. If you’d like to go to another activity, touch Home on the tool menu with the stylus. 16

Summary of the content on the page No. 17

Hidden Word Challenge • Play for time or play for fun! Timed Play Play for Fun 17

Summary of the content on the page No. 18

Timed Play • Look at the screen. Look for words that are: - Horizontal - Vertical • Keep track of your time in the lower left corner. • Touch the help button on the screen Help Timer with the stylus for the list of words you are looking for. • Touch each letter of a word on the screen with the stylus. 18

Summary of the content on the page No. 19

• Good job! You found a word! • Look for another word. Hint: Remember, you’re being timed! • Would you like to see a list of the words your are looking for? Touch the help button on the screen with the stylus. 19

Summary of the content on the page No. 20

• These are the words you need to find! • Touch the screen with the stylus to go back to the activity screen. • If you touch a letter on the screen that is not part of a hidden word, it will not highlight. Try again! 20


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