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                        GameCycle User’s Guide 2005  
 
 
 
 
 
GameCycle User’s Guide 
2005 
 
 
 
 
 
 
 
 
 
 
 
 
 
Three Rivers Holdings, LLC 
1826 W. Broadway Rd Ste 43 
Mesa, Arizona 85202 
 
 
 
 
  
 
 
 
 
 
 
 
 
Three Rivers Page 1-1 
 
                                                                                                                                                                                                                                                                                   
                    
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                        GameCycle User’s Guide 2005     TABLE OF CONTENTS     1 SUPPORT--------------------------------------------------------------------------------------------------------1-1  2 COMPONENTS ------------------------------------------------------------------------------------------------2-2  3 SYSTEM SETUP-----------------------------------------------------------------------------------------------3-3  4 GAMECYCLE CONTROLS -------------------------------------------------------------------------------
                    
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                        GameCycle User’s Guide 2005     1 SUPPORT  Three Rivers is dedicated to providing friendly and comprehensive support for this and all our products.  The objective of this User’s Guide is to include all of the necessary information for the successful start up  and operation of your GameCycle.  If you have any suggestions on how we might improve this document  or if you have any problems or questions, please contact us at the number below.      Three Rivers Holdings LLC  1826 W. Broadway Rd.  Suit
                    
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                        GameCycle User’s Guide 2005     2 COMPONENTS    Equipment included with your GameCycle:    1 – 17” LCD TV  1 – GameCube console  1 – Nintendo GameCube AV Cable  1 – Nintendo GameCube AC Adapter (already mounted to GameCycle)  1 – GameCube videogame  1 – GameCube Memory Card    1 – GameCube Extension Cable  6 – Security screws  1 – Screwdriver  1 – Security screw bit  1 – GameCycle AC Adapter  Three Rivers Page 2-2                                                                                   
                    
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                        GameCycle User’s Guide 2005     3 SYSTEM SETUP  Thank you for your GameCycle purchase!  This section of the user’s manual will help you get your  GameCycle up and running quickly.    Equipment you will need:     17” LCD TV   GameCube console   Nintendo GameCube AV Cable   Nintendo GameCube AC Adapter (already mounted to GameCycle)   GameCube videogame   6 – Security screws     Security screw bit   GameCycle   GameCycle AC Adapter    3 or more outlet power-outlet bar   Extension cord (if wall soc
                    
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                        GameCycle User’s Guide 2005     2. Connect the LCD TV power by inserting the power jack protruding out of the hole in the top of the stand into the  outlet on the bottom of the LCD TV (Figure 3.2a) and by inserting the 3-prong jack protruding out of the bottom  of the stand into the power outlet bar(Figure 3.2b).  Figure 3.2: a) LCD TV power and b) the back of the GameCycle.  3. Mount the GameCube to the stand using the remaining 2 security screws and screw driver bit located in the  GameCube bo
                    
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                        GameCycle User’s Guide 2005       5. Connect the GameCube to the LCD TV using the Nintendo GameCube AV Cable found in the GameCube box  (Figure 3.5).  The red, white and yellow connectors plug-in to the “AV1 IN” connectors on the LCD TV while the  other side plugs in to the “ANALOG AV OUT” connector on the back of the GameCube console.  Figure 3.5: Connecting the GameCube to the LCD TV.    6. Connect the GameCycle power by using the GameCycle AC Adapter found in the GameCube box by inserting  sm
                    
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                        GameCycle User’s Guide 2005     7. Connect the GameCycle to the GameCube by inserting the GameCycle controller plug protruding out of the hole  at the top of the stand into the Controller Socket on the front of the GameCube console (Figure 3.7).    Note: Make sure the GameCycle controller cable leaving the back of the right support arm is connected to the  GameCube extension cable found at the bottom of the stand (Figure 3.2b).  Figure 3.7: Connecting the GameCycle  to the GameCube.    8. Once a
                    
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                        GameCycle User’s Guide 2005     4 GAMECYCLE CONTROLS  4.1 Types of controls on the GameCycle:  1. To use the buttons to the left and right of the small blue screen on the GameCycle, press firmly.    2. The label for each button appears on the blue screen.  a. The  button on the main GameCycle  screen (Figure 4.1) will give you access to an  additional 3 screens of buttons.  b. The  button will take you back to the  main GameCycle screen.    c. The  and  arrows on the main  screen control the ten
                    
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                        GameCycle User’s Guide 2005     4.2 GameCycle Buttons and GameCube Controller  The GameCycle buttons that control the GameCube correspond to the buttons on the GameCube  controller (e.g. pushing the  button on the GameCycle is the same as pushing the “A” button on the  GameCube controller or pushing the  button on the GameCycle is the same as pushing the up on  the +Control Pad of the GameCube Controller).    Figure 4.3: The GameCube Controller and GameCycle screens.  Three Rivers Page 4-8      
                    
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                        GameCycle User’s Guide 2005     The function of each GameCycle button that corresponds to the GameCube controller varies with each  GameCube videogame you play, so please use the instruction booklet for the particular game you are  playing.  In most cases, the GameCube screen will tell you which button to press.  If the GameCube  screen does not indicate which button to push, the “A” button generally selects an option on the  GameCube game and the “B” button generally goes back a GameCube screen
                    
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                        GameCycle User’s Guide 2005     then change to  button and accelerating the object you are controlling will be achieved by cranking  backwards.  Pushing the  button will return the GameCycle back to the  mode.  4.5 Navigation of GameCube menu screens  There are two methods of using the GameCycle to navigate GameCube screens, using the push buttons on the  GameCube or using the crank arms.  1. To scroll up,   a. push the  button or  b. rotate the GameCycle crank arms forward (Figure 4.2a).  2. To
                    
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                        GameCycle User’s Guide 2005     If “A” on the GameCube controller causes the object to go forward or accelerate then press the “Control Type”  button until  is displayed.  If not, go to the next step.  If “R” or the “Control Stick” (Figure 4.3) on the GameCube controller causes the object to go forward or accelerate  then press the “Control Type” button until  is displayed.  If not, go to the next step.  4.7 Control of an object (e.g. a car) during game play  1. To move forward, rotate the GameC
                    
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                        GameCycle User’s Guide 2005     5 GAMECYCLE RESISTANCE  The GameCycle has 10 levels of resistance where 0 is the easiest level and 9 is the hardest.  1. To increase the resistance when cranking, press the  button  2. To decrease the resistance when cranking, press the  button    Note: These buttons are on the Main GameCycle Screen (Figure 5.1) for easy access during game play.    Increase Tension  Decrease Tension  Figure 5.1: Tension adjustment.  Three Rivers Page 5-12                          
                    
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                        GameCycle User’s Guide 2005     6 GAMECYCLE CALIBRATION  To calibrate the GameCycle:  1. Push the  button until you see the  button  on the right side of the GameCycle LCD (Figure 6.1)  2. Push the   button  3. Follow the instructions on the GameCycle LCD (Figure  6.2).  Figure 6.1: The button used to start the  a. Turn the crank arms forward at the rate that  calibration process.  you want to be max forward speed.  Stop  turning and push the  button.  b. Turn the crank arms backward at the rate
                    
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                        GameCycle User’s Guide 2005     7 TROUBLESHOOTING  Problem Solution  GameCycle LCD screen is blank but lit up • Remove the Controller Plug from the  GameCube controller socket on the  GameCube (Figure 3.7), turn off the  GameCycle power by unplugging the  GameCycle AC Adapter from the back of  the right support arm as shown in Figure  3.6, turn the GameCycle power back on by  plugging the GameCycle AC Adapter back  in, once the GameCycle power is back on,  insert the Controller Plug back into th
                    
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                        GameCycle User’s Guide 2005     8 SAFTEY INFORMATION  • Please review the GameCube Instruction Booklet for important safety information about the use of  videogames.    • Please be careful when moving the GameCycle. It is heavy and should be moved with caution.   Wheels and a handle (Figure 8.1) have been provided for assistance in transporting the GameCycle.   Use the technique depicted in Figure 8.1 for moving the GameCycle.  Note: The GameCycle should be adjusted to the highest possible posit