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                        OWNERS AND SERVICE MANUAL 
INNOVATIVE CONCEPTS IN ENTERTAINMENT INC. 
10123 MAIN STREET, CLARENCE, NY 14031 
SERVICE:  1-716-759-0360 
  FAX: 1-716-759-0884 
  E-MAIL: service@icegame.com 
WEBSITE: www.icegame.com 
NGL 
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                        TABLE OF CONTENTS  INTRODUCTION………………………………………...PAGE 3    • GAME FEATURES  • GAME PLAY    SET-UP / TESTING / MAINTENANCE………………..PAGE 4     • SAFETY PRECAUTIONS  • GAME SET-UP  • ASSEMBLY  • TESTING  • CLEANING    PROGRAMMING………………………………………..PAGE 5 - 9    • OPTION MODES   • ERROR CODES    QUICK TROUBLESHOOTING…………………………PAGE 10 - 11    • PROBLEMS AND SOLUTIONS    GAME REPAIR…………………………………………..PAGE 12 - 15     • GLASS REPLACEMENT  • MECHANICAL REPAIR  • ELECTRICAL / ELECTRONIC REPAIR    PARTS LISTI
                    
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                        INTRODUCTION  GAME FEATURES GAME PLAY      As coins are inserted into the PINNACLE CRANE™ all  Thank you for your purchase of the new PINNACLE  metal game, a “Ding” is heard for each coin inserted.  CRANE™ game from I.C.E.  When sufficient coins have been inserted, the claws    click closed and then reopen, which signals the start of  The brand new PINNACLE CRANE™ all metal crane  the game. The crane will then position itself in the  game by I.C.E. was designed with the operator in  middle of th
                    
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                        SETUP / TESTING / MAINTENANCE  BEFORE YOU BEGIN TESTING      After the initial setup, it is time to test your game for  IMPORTANT: FAILURE TO FOLLOW THESE   proper operation.  DIRECTIONS CLOSELY COULD CAUSE SERIOUS    DAMAGE TO YOU AND/OR YOUR GAME.  1. Locate the game in its permanent location and lock    the casters.  WARNING: WHEN INSTALLING THIS GAME,     2. Be sure that the game has been properly plugged into  A 3 PRONG GROUNDED A.C. RECEPTACLE  a three prong grounded outlet and that the re
                    
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                        PROGRAMMING      MODE          DESCRIPTION               MIN / MAX / DEF                                    MEANING         (Credit Display)                                    (Timer Display)    BASIC PROGRAMMING                    0              Game Type                                              0, 1, 0                                       0—Left, Right, Forward, Backward, Nudge                                                                                                                 
                    
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                        PROGRAMMING  Mode Explanations    0. GAME TYPE—There are 5 game types:  − 0 Left, Right, Forward, Backward, Nudge—This mode is for a control panel that commonly has  a joystick and allows the player to lower the claw each time the drop button is pressed. This  allows the player to hone in on the prize they are attempting to win. NOTE: The crane will po- sition itself according to the operator presets, options 14 and 15, at coin up if Option 21 is set  to “0” (Off). The crane head will position i
                    
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                        PROGRAMMING  12. RIGHT TIME—This option allows the operator to adjust the time the right drive motor will stay on, for                        centering purposes at game start up. Available time settings are 0—40 intervals of 1/4 sec.                        EXAMPLE: If this option is set at 5, then at coin up the right drive motor will stay on for                         (5 * 1/4 sec. = 1 1/4 sec.) 1 1/4 sec. This option is used to correctly center the crane at                        coin up in d
                    
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                        PROGRAMMING  Entering the Programming Mode  To enter the programming mode, open the front door and press the button marked PROG, located near  the main board, and the crane will move to the front center of the game. NOTE: The game WILL NOT go  into the programming mode if the door is “closed”, or the door switch has been pulled to its outer most  position. Once you are in the programming mode, move the joystick forward and backward to move  through the modes. To change the value of the mode, mov
                    
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                        PROGRAMMING  Test Mode Explanation  Every time that the game is powered up, the door is closed or exiting programming mode, the game will run  through a test mode to check the following items:  - HOME BACK SWITCH                   - FRONT / BACK MOTOR                 - E² (MEMORY)  - HOME LEFT SWITCH                    - LEFT / RIGHT MOTOR                     - UP SWITCH                                   - CREDIT / COIN DISCONNECT        - DOWN SWITCH                             - CLAW CLOSE, CL
                    
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                        QUICK TROUBLESHOOTING  PROBLEM PROBABLE CAUSE SOLUTION  THE DECIMALS ON THE 4  THIS IS IN FACT NOT A PROBLEM BUT A WAY OPEN THE FRONT DOOR AND THE  DISPLAYS ARE LIT UP OF LETTING THE OPERATOR KNOW THAT ERROR CODES ARE SHOWN ON THE   THERE WAS A PROBLEM DURING THE START DISPLAYS. TO ADVANCE THROUGH   UP MODE THE ERROR CODES, PRESS THE    FIRE BUTTON      NO GAME POWER ON-OFF SWITCH ON THE GAME IS TURNED OFF TURN POWER ON   BLOWN A.C. POWER FUSE REPLACE WITH PROPER FUSE   GAME NOT PLUGGED OR CORD 
                    
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                        QUICK TROUBLESHOOTING  - NOTE: A self test will be performed each time the front door is “closed” , the game is powered up, or when  you exit programming mode.    - NOTE: The game will not count credits or plush out on either the mechanical or software counters while the  front door is open.    - NOTE: If the Wagon does not move smoothly through a full travel from left to right, check to see that the  wheel spacing is correct. If the spacing is correct, then check the 2 cabinet rails for burrs t
                    
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                        GAME REPAIR  WARNING: ALWAYS REMOVE POWER FROM  FRONT GLASS  THE GAME BEFORE ATTEMPTING ANY SER- VICE, UNLESS NEEDED FOR SPECIFIC TEST- REPLACEMENT  ING. FAILURE TO OBSERVE THIS PRECAU-  1. Remove all A.C. power from the game.  TION COULD RESULT IN SERIOUS INJURY TO    YOURSELF AND / OR OTHERS.  2. Remove the (3) 10-24 carriage bolts holding the    top glass frame in place.  TROUBLESHOOTING    3. Loosen the (5) 1/4-20 kep nuts holding each side  PHILOSOPHY  glass  retainer in place and slide ret
                    
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                        GAME REPAIR  8. Remove bolts holding playfield in place near   REMOVAL OF CRANE        bottom of the glass.    MECHANISM  9. Install new glass from the inside of the game and    drop into channel in the playfield.  1. Remove all A.C. power from the game.      10. Reinstall retainers, lights, brackets, marquee,  2. Unlock and open front door.  playfield bolts and rails in reverse order.      3. Remove crane assembly as detailed previously.    PLUSH RETAINER WALL  4. Loosen black thumb screw secur
                    
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                        GAME REPAIR  STRING REPLACEMENT MOTOR REPLACEMENT      1. Remove all A.C. power from the game.  1. Remove all A.C. power from the game.      2. Unlock and open front door.  2. Unlock and open front door.     3. Remove crane assembly as previously stated. 3. Remove crane and / or wagon assembly as previ-   ously stated. NOTE: What is removed depends on  4. Disconnect the claw assembly from the crane as- which motor has gone bad.  sembly by removing the two bolts securing the alu-   minum coil cap
                    
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                        GAME REPAIR  FUSE REPLACEMENT    CAUTION FOR CONTINUED PROTECTION  AGAINST RISK OF FIRE. REPLACE ONLY WITH  THE SAME TYPE OF FUSE HAVING THE SAME  ELECTRICAL RATING.         AREA             LOCATION        AMP       VOLT  MAIN BOARD             F2             6 MDQ       250                                     F3             3 MDQ      250                                     F4             4 MDQ       250    POWER MOD             —              3 MDQ       250    ROPE LIGHT              —      
                    
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                        PARTS LISTINGS  MECHANICAL PARTS GRAPHICS & DECALS     5011               SPRING BC7007          DECAL SIDE MARQUEE  BC1002          LEFT REAR CORNER BC7013          DECAL CONTROL PANEL   BC1003          RIGHT REAR CORNER                        JOYSTICK  BC1004          CABINET FRAME BC7015          DECAL CONTROL PANEL   BC1005          DOOR PANEL                        BUTTONS  BC1006          DOOR FRAME BC7027          DECAL FRONT MARQUEE  BC1007          PRIZE DOOR    BC1008          SIDE PAN
                    
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