Bedienungsanleitung CodeMasters Lord Of the Rings Online - Shadows of Angmar for PC PLOTRCDUK05

Bedienungsanleitung für das Gerät CodeMasters Lord Of the Rings Online - Shadows of Angmar for PC PLOTRCDUK05

Gerät: CodeMasters Lord Of the Rings Online - Shadows of Angmar for PC PLOTRCDUK05
Kategorie: Videospiele
Produzent: CodeMasters
Größe: 12.88 MB
Datum des Hinzufügens: 10/8/2014
Seitenanzahl: 65
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CodeMasters Lord Of the Rings Online - Shadows of Angmar for PC PLOTRCDUK05 Handbuch - Online PDF
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Zusammenfassungen

Unten finden Sie Trailer des Inhalts, der sich auf den nächsten Anleitungsseiten zu CodeMasters Lord Of the Rings Online - Shadows of Angmar for PC PLOTRCDUK05 befindet. Wenn Sie den Seiteninhalt der nächsten Seiten schnell durchschauen möchten, können Sie sie nutzen.

Inhaltszusammenfassungen
Inhaltszusammenfassung zur Seite Nr. 1

DVD ROM ONLINE FANTASY
DEFAULT CONTROLS
W Move forward z Jump
A Move left M Map
S Move backward R Reply
D L
Move right Quest Log
Q Strafe left sL Deed Log
E Strafe right 1 – = Trigger corresponding skill or
item for this Quickslot icon
I Toggle between c1 – = Trigger corresponding skill or
walk/run item on Quickslot bar 1
n Autorun ON/OFF a1 – = Trigger corresponding skill or
item on Quickslot bar 2
t Select next target s1 – = Trigger corresponding skill or
item on Quickslot bar 3
B Select n

Inhaltszusammenfassung zur Seite Nr. 2

Precautions � Do not touch the surface of the disc when handling – hold it by the edge. � To keep the disc clean, wipe gently with a soft cloth. Keep the disc scratch free. � Keep the disc away from extremes of temperature, direct sunlight or exposure to excessive moisture. � Never use a cracked or warped disc or one that has been repaired using adhesives. This could lead to operating problems. Health Warning WARNING: READ BEFORE USING YOUR COMPUTER GAME A very small percentage of individuals

Inhaltszusammenfassung zur Seite Nr. 3

Equipment Fellowships 79 Table of Contents INVENT OR Y .......................................... 60 VOICE CHAT ......................................... 81 RAIDING PARTIES ............................... 81 Combat System Requirements Middle-earth Maps Kinships TARGETING AN ENEMY .....................62 MINIMUM SPECIFICATIONS .............. 4 ERIADOR............................................... 35 A TT A CKING .......................................... 62 CREATING A KINSHIP ................

Inhaltszusammenfassung zur Seite Nr. 4

THE README FILE System Requirements The installation disc for The Lord of the Rings Online has a ReadMe fi le MINIMUM RECOMMENDED that contains the latest updated information about the game. We strongly SPECIFICATIONS SPECIFICATIONS encourage you to read this fi le in order to benefi t from changes made ® ® � Processor. Intel Pentium 4 � Processor. Intel Pentium 4 after this manual went to print. To view this fi le, navigate to The Lord of 1.8 GHz or equivalent 2.8 GHz or equivalent the Rings

Inhaltszusammenfassung zur Seite Nr. 5

Password. Should you obtain ad- this agreement, and must accept its such as abuse, cheating or other CREATING A USER ditional The Lord of the Rings Online terms before you can play the game. undesirable interactions with other ACCOUNT Product Keys in the future, you can Scroll to the bottom of the docu- players. The in-game support team also return to this website to set up ment and click on the Accept button will not answer “how to” questions Since The Lord of the Rings Online is addition

Inhaltszusammenfassung zur Seite Nr. 6

Quick Start Once you have created and selected your character, click on the Enter EXAMINING ITEMS Middle-earth button to enter the game. (You can create another character You can examine items that you have equipped (items displayed in your — up to fi ve on each world at any given time — by clicking on the New Character Journal window) or items in your inventory by moving your Character button.) Your character enters Middle-earth in a special tuto- cursor over the item to automatically bring

Inhaltszusammenfassung zur Seite Nr. 7

OTHER CHARACTERS COMBAT You will not be in Middle-earth skills are located on your Quick- & RINGS long before you have to prove your slot Bar (see p. 56). To use a skill, As you explore the world, you will meet worth in combat against enemies select a target and click on the skill’s other characters. Some of these are or wild creatures. To enter com- Quickslot icon (or press its cor- controlled by other players (player bat, make sure you have your best responding key — for example, 1) char

Inhaltszusammenfassung zur Seite Nr. 8

Basic Stats Creating a Character Each character has seven basic stats: Agility. The higher your Agility: The less often you miss with an attack Morale, Power, Might, Agility, Vitality, Who will you be in Middle-earth? The better your ability to evade and parry attacks that Will and Fate. Your initial stats are can be evaded or parried Click on the New Character button at the Character Selection screen to determined by your class and race. The higher your ranged damage create a new characte

Inhaltszusammenfassung zur Seite Nr. 9

RACIAL MODIFIERS Hobbit Begins in Green Hill Country Dwarf Begins in the Silverdeep Mine • Increased Vitality • Increased Morale Regeneration There are few recorded deeds of Hobbits Dwarves can be excellent warriors, displaying unique out of combat until late in the Third Age of Middle-earth, toughness in battle and ability to craft great things. • Increased Resistance to Fear which is just the way Hobbits prefer it. They • Increased Shadow Damage The stout Dwarves of Middle-ear

Inhaltszusammenfassung zur Seite Nr. 10

CLASS Skills Your character’s class will most clearly Each class can use certain weapons and armour, and begins with a few defi ne the role you will play in fellowship special abilities — for example, a Burglar has surprise attacks, and a Captain adventures. There are seven classes in the can shout out a Rallying Cry that boosts Morale. These special abilities game, each with its own unique qualities are called skills. In general, at each even-numbered level (until about Level and skills. The

Inhaltszusammenfassung zur Seite Nr. 11

SKILLS LEVEL DESCRIPTION ICON Burglar Touch and Go 6 (Resourceful) You can improve your ability to evade your enemy’s attacks for a short time. Using this skill will not break stealth. Races. Hobbit, Man Riddle 8 (Razor Wit) You are capable of posing riddles to your enemies, Role. Debuffer which may momentarily distract them, dazing them for 30 seconds or until damaged. Will not work on Beasts, Insects, or Creatures A stealthy trickster, the Burglar can dart in and out of the of Nature. sha

Inhaltszusammenfassung zur Seite Nr. 12

SKILLS LEVEL DESCRIPTION ICON Captain War-cry 4 (Buff) When a worthy foe is defeated, you let out a Cry which rallies your nearby companions to attack with greater speed and Race. Man determination. Role. Buffer / Pets Musical Instrument 5 (Passive Skill) Profi ciency — Telling Mark 6 (Debuff) You leave a Mark on your enemy, pointing out a weakness A Captain provides hope and leadership to his fellows, in the enemy’s armour, which increases the chance that your com- inspiring them to greater

Inhaltszusammenfassung zur Seite Nr. 13

SKILLS LEVEL DESCRIPTION ICON Champion Savage Strikes 2 (Melee) A pair of savage attacks followed by a quick off-hand swipe. Races. Dwarf, Elf, Man Fervour 4 (Buff) Increases damage and Power regeneration at the expense Role. Area-of-effect damage / Damage-per-second of damage reduction. A true master of arms, the Champion excels in combat, Flurry 4 (Buff) Increases your attack speed. focusing on little other than destroying her foes. The Champion’s whirling blades can strike fear into the

Inhaltszusammenfassung zur Seite Nr. 14

SKILLS LEVEL DESCRIPTION ICON Guardian Guardian’s 4 (Buff) You focus your defences on blocking attacks. Defence Races. Dwarf, Elf, Hobbit, Man Shield Swipe 4 (Melee) After successfully blocking an enemy’s blow, you may attack Role. Tank with both your weapon and shield. This skill generates additional threat. A sturdy fi ghter and protector of the weak, a skilled Musical Instrument 5 (Passive Skill) Profi ciency — Guardian can face even the toughest foes and survive. Vexing Blow 6 (Melee) You

Inhaltszusammenfassung zur Seite Nr. 15

SKILLS LEVEL DESCRIPTION ICON Stance: Strength 4 (Ranged) A stance which increases damage and penetration of shots, Hunter while increasing Power cost and threat of attacks. While in a stance, Races. Dwarf, Elf, Hobbit, Man your chance to evade ranged attacks is increased. Role. Nuker Musical Instrument 5 (Passive Skill) Profi ciency — Set Trap 6 (Nature) Your survival skills enable you to lay traps for enemies which Tracker, pathfi nder and master of the bow, the keen-eyed can hold them in pl

Inhaltszusammenfassung zur Seite Nr. 16

SKILLS LEVEL DESCRIPTION ICON Lore-master Raven-lore 4 (Summoning) Your understanding of the speech of ravens allows you to call one to assist in your adventures. Races. Elf, Man Musical Instrument 5 (Passive Skill) Profi ciency — Role. Crowd control / Pets Power of Knowl- 6 (Knowledge) Steals the Power of the target, slowly increasing your A keeper of ancient lore, the Lore-master uses his edge own. knowledge of ancient wisdom to stave off the advance Sign of the Wild: 6 (Signs) This sign w

Inhaltszusammenfassung zur Seite Nr. 17

SKILLS LEVEL DESCRIPTION ICON Minstrel Piercing Cry 2 (Words) A shout that does light damage to your enemies. Races. Dwarf, Elf, Hobbit, Man Ballad of Steel 4 (Ballads) Tier 1 Ballad: A short song that gives you more armour and Role. Healer harms your foes. With song and tale, a Minstrel brings hope to places thick Musical Instrument 5 (Passive Skill) Profi ciency — with gloom. She can inspire those with fearful minds and Ballad of Swiftness 6 (Ballads) Tier 2 Ballad: A short song that gives y

Inhaltszusammenfassung zur Seite Nr. 18

NAME, ORIGIN & APPEARANCE Origin Choose the origin you want from the pulldown menu. Origin has no bear- ing on your stats or class, but it should be taken into account as you create your character’s name and backstory. Origin also infl uences your appear- ance options, so select your origin before refi ning your appearance (or lock down your appearance before selecting your origin). Here are the possible origins for each of the races: DW ARF ELF Blue Mountains. Once the seat of Lindon. Lindon i

Inhaltszusammenfassung zur Seite Nr. 19

HOBBIT MAN Middle-earth Maps Fallohide. Lovers of trees and wood- Bree-land. Bree-land was once part of lands, the Fallohides were the fi rst the North Kingdom of Arnor, ruled by Hobbits to come to The Shire. They Elendil the Tall as High King of Middle- generally tend to be fairer of skin and earth and by his elder son Isildur. Now hair, as well as taller and more slender. it is but a simple, rustic land, and the North Kingdom is no more. Harfoot. The Harfoots are the most prodigious hole-d

Inhaltszusammenfassung zur Seite Nr. 20

About 1700 years before the War of the Ring, the Lord of the Nazgûl established the The Town of Bree (and its outlying villages: Archet, Combe and Staddle) has man- Witch-realm of Angmar in the far North. For more than 600 years, the Witch-king aged to remain a thriving outpost of civilization in the North, despite the wars and harried the North Kingdom of Arnor, until at last he was cast down by a mighty host turmoil that destroyed the North Kingdom of the Dúnedain. It is said that when of El


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