Chauvet DMX 60の取扱説明書

デバイスChauvet DMX 60の取扱説明書

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内容要旨
ページ1に含まれる内容の要旨









Tiger DMX 60
User Manual Version 1.1























CHAUVET
th
3000 North 29 Ct.
Hollywood, FL 33020 USA
Tel: 954-929-1115 Fax: 954-929-5560

www.CHAUVETlighting.com

ページ2に含まれる内容の要旨

Warranty Information We take great pride in the quality, value and performance of our products and believe that it should offer you trouble free operation throughout its lifetime providing you take care to follow the simple instructions in this manual. LIMITED WARRANTY USA a) CHAUVET provides, from the date of purchase, to the original purchaser, a 24-month limited warranty on all DMX products, a 12-month limited warranty on special effect fixtures and controllers and a 3-month limi

ページ3に含まれる内容の要旨

1 Index 1 Index ................................................................................................................................... 3 2 Introduction ......................................................................................................................... 5 2.1 Operational Overview .................................................................................................. 5 2.2 Terminology ...............................................................

ページ4に含まれる内容の要旨

9.1 Power Connection.......................................................................................................36 9.2 Remote Go/Step Input ................................................................................................36 9.3 DMX Out Connection ..................................................................................................37 9.4 Audio Input ...........................................................................................................

ページ5に含まれる内容の要旨

2 Introduction 2.1 Operational Overview The Tiger is a lighting controller that allows for the control of intelligent and generic lighting in a seamless manner. It can be used in a variety of applications from clubs to theatre to television. The Tiger can control up to 18 intelligent fixtures using a maximum of 18HTP and 99LTP channels. It can also control an additional 18 HTP generic channels. There are 4 auxiliary buttons which can be used to trigger DMX devices like smoke machines, st

ページ6に含まれる内容の要旨

There are two ways to approach the manual. If you are impatient to get started simply go to section 3 Quick Start and leap in. If you want a more detailed explanation then you will need to work your way through each section of the manual. 2.2 Terminology Memory- Tells one or more fixtures to change settings for intensity, beam, color and position. Other names are scene, cue or look. Sequence- Memories grouped together to run one after another. These can be triggered manually, auto

ページ7に含まれる内容の要旨

2.3.2 Faders and Flash Buttons The faders and flash buttons are used to perform different functions depending on the mode the console is in. In playback mode the first 9 faders on each page are used to trigger memories while the flash buttons bump the memories to full. The three faders on the extreme right are used to control the memory stack. In programming mode the faders and buttons are used to select fixtures and then set the parameters to the required value. The faders functions wil

ページ8に含まれる内容の要旨

3 Quick Start This section will assume that you are turning the console on for the first time and you have not assigned or patched any fixtures. 3.1 Set-up When you turn the console on you will see the following screen on the LCD: Page01 Step--- Run 1 PageChase will only be visible of there are memories recorded on the page. PageChase Page+ Live! Page- More.. The first thing that we need to do is to assign the fixtures that we have and then p

ページ9に含まれる内容の要旨

The softkeys on either side of the < Unassigned > command will scroll you through the fixtures stored on the console. For the purpose of this manual we will assume we have four Chauvet 250XR fittings. Use the softkeys to scroll through until you have the name of the fixture on the screen. Now press the softkey next to the DMX: --- this will take you to the screen that allows you to patch the fixture to the DMX address you wish to use. Assign Fixture 01 Back Unpatch Up

ページ10に含まれる内容の要旨

3.2 Program a Memory You should be on the following screen: Page01 Step--- Run 1 PageChase will only be visible of there PageChase are memories recorded on the page. Page+ Live! Page- More.. Press the More.. key to move to the following menu screen: Page01 Step--- Run 2 Flash On ProgMem Sound Off ProgSeq Dir Fwd More.. Select the ProgMem key to take you to: Page01 Step--- Select Memory Back

ページ11に含まれる内容の要旨

If a parameter has been changed the yellow LED flashes. This indicates that that parameter will be included in the memory. IMPORTANT INFORMATION The Tiger console records only what is selected/tagged. The Yellow LED will flash if that attribute is going to be included in the memory. If you wish to include an attribute in the memory and the yellow LED is not flashing then hold the button down for 2 second. To deselect an attribute so it is not included in the memory hold th

ページ12に含まれる内容の要旨

3.3 Programming a Sequence Once you have programmed memories you can store them in sequences and replay these either manually, to a beat, triggered by sound or by setting the speed. To store a sequence go to the following menu: Page01 Step--- Run 2 Flash On ProgMem Sound Off ProgSeq Dir Fwd More.. Select the ProgSeq soft key. This will take you to the following menu: Program Sequence 01 Back (000 Steps) Up Down

ページ13に含まれる内容の要旨

Once you have set the number of steps you require use the Back key twice to take you to the save menu page. Program Sequence 01 Cancel Delete Seq Save As Auto Seq Save Steps.. From this page you can save the chase or if you do not want to keep it then you can use cancel. You now need to use the Back key to go to the default menu page. Page01 Step--- Run 1 PageChase Page+ Live! Page- More.. To playbac

ページ14に含まれる内容の要旨

4 Setting up the Console The Tiger is a DMX lighting console. As such devices that are to be controlled will have a DMX address. Some devices make use of more than one DMX channel. For instance a moving light may have 12 DMX channels. If the address of this fixture is set to 1 the next available DMX address will be 13. A library of common devices is supplied with the console. This means that when a device is selected and the DMX address is set the Tiger will allocate the correct number of

ページ15に含まれる内容の要旨

Page01 Step--- Run 3 View/Pvw Blackout Assign/Patch Load/Save More.. Select the Assign/Patch soft-key. This will bring up the following menu: Assign/Patch Back FixtProfiles Fixtures AutoPatch Generics Aux‟s Select the Fixtures softkey. You will now see the following screen: Fixture 01 ← + Unassigned - DMX: --- Edit Select the Edit Key. The screen now shows: Assig

ページ16に含まれる内容の要旨

Repeat these steps until you have assigned all the fixtures you wish to use. Once a fixture has been assigned the yellow LED on the relevant flash button will be illuminated. If the fixture you wish to use is not stored on the console you can either download it from a fixture library with the optional cable, use a memory module with fixtures stored on it, or you can create a fixture on the console. 4.2 Editing/Creating a Fixture Assign/Patch Back FixtProfiles Fixtures

ページ17に含まれる内容の要旨

Dimmer Channel 1 Pan Channel 2 Tilt Channel 3 Colour Wheel Channel 4 Gobo Wheel Channel 5 Speed Channel 6 The manufacturer has launched a new model of the fixture adding a second colour wheel. The colour wheel is on channel 7. You would have selected the attribute as a colour, then go to the DMX screen select 007 and press OK. If you have made a mistake and don‟t want to save the changes use the back key rather than OK If you are going to create a new fixture scroll through the f

ページ18に含まれる内容の要旨

When setting the Home value you can use the Up or Down keys or the flash button to set the home value. To set the colour, beam or any other attributes select Insert. Edit Profile: Ch01 Name: Other Back DMX: 007 Home: 000 OK Using the soft-key Name will toggle through the options available. Select the one you require. The DMX key will take you to a screen where you can select which channel number is associated with th

ページ19に含まれる内容の要旨

Scroll to the channel number you wish to patch either using the Up or Down keys to change pages or the <> keys to move in single digits. It is also possible to use the flash buttons as a numeric entry tool. Once you have selected the relevant channel then select Edit. You can now set the address for the channel using the Up or Down keys or by using the flash buttons for numeric entry. Remember the Speed, Fade and Master keys are used as entries for 0. The console will not allow you to ove

ページ20に含まれる内容の要旨

5 Programming The Tiger console can store 108 base memories that can be used to build up a range of sequences and chases. When recording a memory you can select which attributes and which fixtures and channels you want recorded in each memory. It is therefore possible to build up memories that have only certain fixtures in them or have only certain colours or gobo‟s in them. This makes the programming of complex shows and looks simple. If you would rather record memories that include al


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