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                        Manual
Instruction                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  
                    
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                        Dear Alesis Custon€r: You have. purchased powedul  a_ rnusic.producliodcomprehensive percussion  iust eledronic  system. to glancellrough gaiir  this manual to a better  undeFtanding of the ope;ation  ll9":9 l?k".?.Aoment ot the HR-16, the MMT-8, and the HR-16:8. The operating systems  of the Atesls HR-16 and  the HR.16|B are tdentlcat wlth  a few exceptlons. All Instrucilons  and descrlpilons ot HR-16 funcilons  h thls manual wllt apply to the operatlon  of the HR-16:g except for those exceptlo
                    
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                        RATE16 BITDIGITAL ALESIS HR.16 HIGH SAMPLE  DRUM MACHINE PACE TABLEOFCONTENTS 3 INTRODUCTION 4 HR.16 QUICK PATTERN MODE 6 RECOFIDINIGAPATTERN 6 OUAITIZE... 8 STEP EDIT MODE........ schGh/bDE 10 SONGEDrr. coPY......... 12 zuTTON DYNAM|CS............................... ....... ...,...., z o START/STOP F@TSWITCH                                                                                                                                                                                              
                    
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                        INTRODUCTION drum machine) iq a user {riendly,.yet The Alesis HR-16 (High sample Rate / 15 bit  generation / sound goneralor. The sound.  exlremely powerful MlDl drum sequencer  "voicss"'  drum 6ach of which can bo ot the HR-16 include 16 independent  caoabiliti-es  and can be routed with a 7 to any ons of 49 digital samples (47 in the HR-1 6:B) ,  assigned  voics can also bs tunsd position pan lo one of two iets of stereb outputs' Each  ovor an  independentty in 32 oclave and a hal{. incremgnts
                    
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                        HR.16  QUICK BASIC  SETUP '1.  Connecl output (either  1 left right  , or both) to a suitable monitorinq  system. I outDut 2 is connscted, pads  the desired drum must  be assigned ro oup"i  i rii"iltrl i,,rix;iffi". (See  MlX.) tN of rhe.HR-16 jack  iack ro the MtDl OUT of a sequencer,  an external ?: .9llg1ltt: YlDt  orum pao conlrolsr,  or a keyboard. jack  OUT of rhe HR-.t6  ro orher MtDt sound sources  when daisey ll^?:g*lEIlDl  cnarnrng  MtUt devicos or lo an onernaldrum  source. The MlDl j
                    
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                        PATTERN MODE (SONG or PATT power on, the HR-l6 will be in SONG or PATT mode  When is tirst turnsd  power turned off. The on ths mode that was selectod before was  LED lii), depending  power oft. pattern will also b€ the same as whsn was turned  song oi number  (pattern) Button PATT  pattsrn Now, the display lo 6nter mode. PATT LED will light.  Press ttib PATT'button  Selectlng a PATTern if a new number is selected with the The 00 is underlined to indicate that it will be changed  arrow buttons i
                    
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                        RECORDING  A PATTern (Atso  see LENGTH  and QUANT|ZE) ou.lg1teLll press  and hold rhe RECORD button, pLAy and rhen prsss the  ]o-reco!  button. Ihe HR-16 wirr immsdiat.ry  bsgin praying back any existing  drums in ths currontrv pattsrn  s9l99lgq from rhe bsginning,  and will iad any new drums piayed  on rhe Uutton. o', pLAy  via MlDlto the pattern.  The and RECoRD LEDs  wiil b€ rit, a;d ihe dispray wirr read: T pattern  Th€ number is noi underlined, indicaling pattern  that a new cannot be  sele
                    
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                        were beyond lh€..new (RECORD), any drum evsnts lhat  is ontsred  When a new lenqth  prev'ous one' tns aoolpnal is bnger than ths  It the new length  sel lenoth will be;rased.  ";iil  1o ihe beginning of to iEmove or add lsngth  "ittr "ir"n"e. lf it is disired  ffiih 6elirf"J  pross and reloase (as described above), and then  set the desired length  i oitr"rn, first  to: The display will change  th; PATT button.  BEATS LENGTH PressinqthePATTbuttonagainwi||togg|ebackiotheoriginaldisp|ay.|l-RECoRD.
                    
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                        01 TOM 1 is  now complet^ely_eJased pattern  from 1. When erasing  a single drum, it is  not nec€ssary press  to RECORD. In SOI'IG mods, holding the ERASE  button will cause tha following  display: 01 Pressing the RECORD button  will erase the currently selected  song number. When erasing pattern  a or song, the erass is  not executed until RECORD is  oressed. and will be  aborled if ERASE is released pressing  before BECORD. Wtren erjsing a d'r;m, ths  erase occurs as soon as the drum buttbn is
                    
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                        quantize is set quanlize value (you cannot movg backwards). lf  singls steps of the current  (lf is set to 50%). to i/16, each step will equal 24196 swing  quantize value, it will play as it is lf a drum existed on a slep in between the current  that drum. The lower.display shows the stepped pasl, but tho display will not stop on  of that drum. Since only one drum can be drum thai was triggered lollowed by lhe volume  samo beat, the + arrow button displayed at a time, if more than one drum occur
                    
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                        00 STEP 01 T-hE fhst lins ol.ths display.  is now.showing the.current  song number  being played, and lhe curent bear  number of the pattsrn prayed.  being The iecond  rine of ihe disoiau ii showing rh.e_  srep number and ihe patrern  iisigneo ro  ttre iief triid ptir"riiiiiri" momenr..  wh_en rhe song adv_al:i.s.io_rhe  next sGp, rhe  disprav ifli[ "no*lrtJfJn"inioi stsp  2, src. Pressing srop/coNTrNUE  wiil stop praying  the sons, and the ciisorav  wirl pressing  rerurn.ro the select song  dis
                    
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                        press  To del€te a slep lrom a song, and hold lhe DELETE button, and the display will read: STEP 01 PATT 27 To complete the del€tion, the RECORD button must be pressed still holding while  the DELETE button. This shifts all patlerns after the bisplayed step down on6 step. After all steps have b€€n deleted, the display will show step 1 being END (empty song). The END step cannot be deleted (RECORD will be ignored). Replaclng a slep / OFFSET Button pattern  The OFFSET button is used lo replace the
                    
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                        COPY Copylng a  PATTern to ltsetf Tho copy button is used  to- app€nd a patt€rn or song  to anoth€r panern or song.  -lf lt only functions while th€ coPY  button is held down. the  copy button is releised (eilher befor€  or afler the copy is previous  execut€d), th€ mode will show  up on the display, and copy mode is  €xited. When in PATT mode, preised and COpy is  and held: -  Pressing  RECORD completes the operation and the display reads EqE I[E^tlR-1Q  COPY COMPLETE. -  FOR THE HR-16:8 At poi
                    
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                        (pressing  is now waiting for a second drum pad lo b€ RECORD Th€ display  Press€d  pressed, lhe display at lhis point will nothing). lf for example, TOM 1 was  .do  would read: COPY FROM PATT >  CLS HAT IOM 1 can The display of th€ s€cond pad pressed remains underlined, indicaling that it  pad. pallerns, once still be changed by selecting anolh€r drum As in copying  'COPY pressed, be compl€te, and tho display will read  RECORD is the copy will  COMPLETE." pad will not be changed, and the source 
                    
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                        OFFSET The  oFFSET button is used  to add or subtract  a number of crock purses  (384th notes)  to a drum or pattern.  lf OFFSET is held down,  th6 display wili show:' o0/384rh The keypad can be used  to enter a two-diglt  number (OO_99), or the  'The +/_ arrow buftons  can be used lo increment  or decrehent the amount.  range oi the offset,is 199.  Entoring a value  with th€ keypad will remain th€ curre;l  dispi;y -).  or To change ,jasi {1. rhe sign, the +/-  buttons must be used  to  :JSl  th
                    
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                        = = no swing. Tho range of the swing is shown beside it. O swing 5A%  effect quantize value. The swing amount will only  determined by tho current  shown drum events, like in quantize. The swing amounls are  newly recorded  below: SWING PERCENTAGE OUANT  -24 -  % 1t6 oo 50.0 68.8  -  50.0 66.7 % 1ts -  1t12 oo-12 50.0 68.8 % -  66.7 % 00-08 50.0  -  1r24 00-06 50.0 68.8 % -  50.0 66.7 % 1/32 00-04 - "/" 00-02 50.0 62.s  1/48 -  1t64 00-01 50.0 58.3 % 00 50.0 % OFF button doos not function while 
                    
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                        MODE / DATA  ENTRY BUTTONS All MoDE buttons function  as on/off switch€s. This  means that they are pressed once to ent€r lhe mode, and pressed  again to exit the mode. When any  of th6 modes hav€ b€en entered,  the associat€d LED will  b€ lit. For slmpli6ity, any  lim€ PATTERN or SONG is pressed,  any previously sel€cted  mode will be urneO 6tt. The VOICE, TUNE, and MIX settings  can bo stored with oach pattern by  holding the RECORD pressing  button and VOICE, TUNE,  or MlX, respeitively. Any 
                    
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                        pitch pad,  The TUNE mode is used to sslect the desired for each drum and the click. When it is pressed, ils LED will llght, and the display will read: =0 This display app€ars when TUNE is first pressed, and the display was not pr€viously in MIX or VOICE mode pad. pitch  for a drum lt is used to s€l€ct the of the click (melronom€). The pitch amount can be changed wilh th€ slider,or the -16  +l- anow buttons. The range is from to +15. As with the voice mode, pressing a drum pad will select lhat d
                    
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                        The +/- arrows and  the SELECT slider  can be used to selecr  a new lempo,  or a dir€crty wilh rhre€ digirs  on keypad.  Tempo "hiig;, ;r; lTlL.:T_T-:lrer€d -rh  €TTecilv€  as soon as th€y are  €ntered, and th€ REcoRD  bunon does not hav;  to be presssd. In SONG mod€,  the t€mpo is displayed  as a relative amount  of change from th€ pr€- programm€d  song t€mpo.  The display reads: The.  current t€mpo (thE  one most recenlly  recalled within a song)  will be displayed  in the lower  display,.and.